THELIB
Category Rules Rules Log in
Books / Game development

Game development

All Programming languages 1405AI and ML 692Algorithms and theory 488Software Development 418WEB development 354DevOps and Infrastructure 251Cybersecurity 222OS and System 163Databases 145Game development 133Embedded systems 128Other 126IT management 100
All Unity 33Other engines 30Games 27Game Design 19Unreal Engine 14Blender 2
RU
ZBrush for Beginners

ZBrush for Beginners

A

Рубен Альба, Мохаммад Хоссейн Аттаран, Мэтт Ле Кесне, Глен Сазерн, Карстен Штубен, Рауль Таварес

Game development
RU
ZBrush 4 Sculpting for Games: Beginner's Guide

ZBrush 4 Sculpting for Games: Beginner's Guide

B

Manuel Scherer

Game development

PDF quality score:

A Excellent — copyable text, TOC, metadata B Good — text present, some data missing C Average — text is partially extractable D Poor — most likely a scan F Scan without OCR — text cannot be extracted
THELIB

IT book library with translation into 8 languages.

Catalog

  • Books
  • Categories
  • Rules
  • Agreement

Account

  • Register
  • Log in
  • Support

Info

  • thelib.cc
  • v0.1
© 2026 THELIB 8 languages · AI translation on the fly